package com.rover022.flixelgame.world
{
	import org.flixel.FlxG;
	import org.flixel.FlxGroup;

	public class BattleState extends BaseState
	{
		/**
		 * 角色图层
		 */
		public var playLay:FlxGroup;

		/**
		 * 战场
		 */
		public function BattleState()
		{
			super();
		}

		/**
		 * 战场结束检测
		 * 1 时间检测
		 * 2 条件检测
		 * 3 一方死亡检测
		 *
		 */
		public function gameOverCheck():void
		{
		}

		override public function create():void
		{
			FlxG.bgColor = FlxG.BLUE;
			//先初始化背景图层
		}

		 

		override public function kill():void
		{
			super.kill();
		}

		public function initData():void
		{
			// TODO Auto Generated method stub
		}
	}
}
